Last night I needed a C++ IDE right away; I had Eclipse for writing Python and knew that it had a C/C++ extension called CDT.
So I installed this CDT and I also had MingW and Cygwin installed but the only project I could compile was the sample Hello World project.
Whenever I made an empty project, Eclipse responded with “Launch Failed. Binary Not Found.”.
I read a few articles online but no luck and I didn’t want to spend a lot of time on it so I decided to try Netbeans.
After I installed Netbeans, BAM, it detected Cygwin and compiled everything right away!!!
That is what I wanted, I wanted an IDE that I can just make a CPP file and compile without any extra steps and Netbeans did that for me!
I’m not a C++ or Eclipse guru but I’m a normal user who is searching for simplicity and doesn’t have a lot of time to waste on things like this.
Update:
Read the comments bellow for some possible solutions…
Hamid Alipour is a partner in Codehead, LLP with his wife, Tess. Hamid speaks 12 markup and programming languages [Yes, 12: PHP, CSS, Ajax, JavaScript, HTML/XHTML, Java, Python, C/C++, ASP, Visual Basic, Scheme and Action Script]; has a penchant for solving the unsolvable; an affinity for clean, hand-written code and is a Zend Certified 
Ok this is the solution:
When you program in C, and your in Eclipse on a Unix based machine, you must build an object file before you can compile it. So if you dont “BUILD” your file, then it will not be able to link and load that object file, and hence it does not have the required binary numbers to execute.
In Eclipse, if you use the Shortcut CTRL + B, this will build the program, its the same thing as doing gcc in the linux command line, for those of you that use EMACS you know what im talking about.
Comment — March 12, 2009 @ 4:24 am
I have a similar problem on a Windows XP 64bit. I start with a clean computer. I install the MinGW toolchain for 64 bit, in C:\mingw add to the path c:\mingw\bin. I install the MSYS system in c:\Msys, add to the path c:\msys\bin. Then I create a simple “Hello World” program, open a windows console, compile it and run it with no problems.
I install Java, then I install Eclipse (the version for 64 bit), I follow the tutorial for a java ‘Hello World’ application, compile it and run it. No problems so far. Then I go to help, add services, add CDT. Change the perspective to C++, follow the tutorial to create a ‘Hello World’ C++ console application. It compiles and builds with no errors. However if I attempt to run it, it fails with ‘Binary not found’.
Strange, so I open a windows console, traverse to the Hello World/src/Debug directory, and I see that it has the HelloWorld.exe file. I run it in the console and it runs fine.
So the problem is that Eclipse does not recognize *.exe files as executable files.
I go to the settings for Debug/Release configuration and do a search for launchable executables and does not find any, I explicitely tell it (with the full path) to use Hello World/src/Debug/HelloWorld.exe as the executable and tell me that that file is not a recognizable executable.
But I can run that generated executable in the windows console no problem.
How do I fix the sttings on Eclipse so that it recognizes *.exe files?
Comment — March 26, 2009 @ 9:43 pm
That is why I use Netbeans now, it works like a charm, automatically, no settings…
Comment — March 26, 2009 @ 10:00 pm
Danny U Da Man- I had the same issue on a mac, and I did the build and it has been working fine since then(its such a simple thing {one has to build it before a run)….so thank you…
So if anyone else has such a issue , just follow Danny’s advise.
Comment — May 29, 2009 @ 7:23 am
It is true. Even I switched to Netbeans after getting this error.
Comment — May 30, 2009 @ 12:44 pm
I’ve tried to set up CDT with Eclipse on a Windows box and on a Mac box and neither seems to work. I can’t even get the Hello World program to work. It just gives the message that Codehead complains about: Launched failed. Binary not found.
I’m guessing that it’s something to do with the compiler. Installing gcc seems to be a nightmare. On Windows I installed the Cygwin gcc-4 compiler. That didn’t work, so I tried the Cygwin gcc-3 compiler. It looks like CDT wants to see an exe called gcc.exe in the path but neither gcc-4 or gcc-3 install a file called gcc.exe (just gcc-3.exe or gcc-4.exe). There doesn’t seem to be anywhere in the CDT settings in Eclipse to specify the name of the compiler, but I could be missing something. The installer doesn’t seem to set up your path for you either, you need to do this manually.
On the Mac I had to sign up and give personal details to Apple just so that I could install their version of gcc. After the installation gcc isn’t on the path and I don’t know how to modify a Mac path (at least not in a way that persists). The installer doesn’t tell me where it installed gcc. It’s somewhere under /Developer.
In my opinion there’s not enough documentation around on how to install gcc on various platforms and the error messages for CDT are lousy. On the other hand I’m getting it for free so I can’t complain too much!
If anyone ever manages to get CDT to work under Windows or on a Mac they should post the steps here to help other people.
Comment — June 4, 2009 @ 1:11 am
You need to select the proper binary parser so Eclipse can recognize the executable :
Select the project, then
Project->Properties->C/C++ Build->Settings->Binary Parsers
For the mac select Mach-O Parser.
I wish CDT just came with these selected, it’d be a simple plug-n-play setup. If nothing else they could add a hint in the error text.
Comment — June 10, 2009 @ 1:56 am
Hi, of you are getting the “Binary not found” message and you have definatley got a c++ compiler installed, and the compiler is on the path (open a prompt and type echo %path%) then you probably need to configure eclipse to add a binary parser.
In eclipse go to project properties -> c/c++ build -> settings and select a binary parser.
Comment — June 24, 2009 @ 10:31 pm
You should make sure youre source files are in the src folder
. That worked for me.
After moving them in the src folder the Ctrl+B created the same structure as the Hello world project had, and I could run my project.
Comment — August 4, 2009 @ 10:00 am
I just ran into this problem and I havent tinkered with it much to try and problem solve it but have found a quick solution. I did try building first but didnt work. I just create a new project and go under executables and load the simple ‘hello world’ program which does execute, then simply edit it.
Comment — August 25, 2009 @ 1:48 pm
Unfortunately, none of your solutions work for me. I am working with a Subversion repository, so I have to import my project… so if I go to project properties, the “C/C++ Build” is not there… and Eclipse is pretty much ignoring that this project is a C++ project.
so how can I force this project to be a C++ project? it won’t compile at all.
thanks,
Hristo
Comment — August 31, 2009 @ 4:54 pm
Same problem here, I can run the compiled file perfectly in Terminal, and even debug it using gdb. Eclipse however refuses to run it, claiming it is not a binary application.
I’m _this_ close to installing vmware fusion, windows xp and visual studio.
Comment — September 1, 2009 @ 9:31 am
Found the culprit. Standard g++ compilation has moved to 64 bit instead of 32 bit on Snow Leopard. Mach-0 can’t read 64 bit binaries yet though. Just change your compiler and linking flags in Eclipse and add “-arch i386″. Works like a charm now.
Comment — September 2, 2009 @ 4:24 am
-m32 in miscellaneous settings will give a 32 bits install -m64 (The default on Snow Leopard as stated above) will give a 64 bits build.
How to replace mach-O to recognize 64 bits files?
Comment — September 6, 2009 @ 6:21 am
Yep, there needs to be more discussions like these for people like me who are so aggravated with the lack of Eclipse CDT documentation out there…
Anyway, for Mac Users, the Snow Leopard transition really mixed up things with the gcc compiler. I had to re-install gcc 4.2 and now I’m finally able to utilize “g++” on the command line, yet “gcc” gives me bizarre results…
In Eclipse, the Mach-O binary parser is the correct parser to use. I’m going to try this “32″ bit” linking flag business and see what happens.
Comment — September 8, 2009 @ 9:47 pm
[quote]Found the culprit. Standard g++ compilation has moved to 64 bit instead of 32 bit on Snow Leopard. Mach-0 can’t read 64 bit binaries yet though. Just change your compiler and linking flags in Eclipse and add “-arch i386″. Works like a charm now.[/quote]
I am having this issue, but I don’t know where / how I change my compiler and linking flags in Eclipse. Can anybody tell me how to do this?
Comment — September 10, 2009 @ 11:17 am
Typical, as soon as I post a figure it out for myself! For anyone else who might have the same problem as me:
Go to project Properties, C/C++ Build, Settings then click on Miscellaneous under Mac OS X C++ Linker and put “-arch i386″ in the Linker Flag Box and then Miscellaneous under gcc c++ compiler and put the same: “-arch i386″ in the Other Flags box.
I can now Compile and run my programs in Eclipse again
.
Comment — September 10, 2009 @ 11:55 am
Thanks Mark it worked like a champ.
Comment — September 14, 2009 @ 11:18 am
Thanks Mark. Just cruising the ‘nets for a fix and stumbled here. Appreciate the help.
Comment — September 15, 2009 @ 11:47 am
I have spent some hours trying to get over the “Launched failed. Binary not found.” error. I am running Eclipse 3.5 in Ubuntu 9.04. Note that I can build my project, and that the project is successfully compiled because I can run it from the terminal. When I try to run it from Eclipse, however, I get the above-mentioned binary not found error. I have fiddled with everything mentioned on this page. I wish I could just use netbeans or, even better, emacs, but I need Eclipse for a class I’m taking, in which everyone is expected to use it.
Comment — September 17, 2009 @ 5:11 pm
Thanks Everyone, adding the i386 flags worked for me.
Comment — September 20, 2009 @ 4:54 pm
Mark A – Thank you ten fold for your post!! I was banging my head off the keyboard trying to figure this problem out. Anyone else who has had this problem using OS X 10.6 with eclipse C – just do as mentioned by Mark A above
Comment — September 20, 2009 @ 9:23 pm
worked like a charm! thanks a bunch!
Comment — September 24, 2009 @ 6:45 am
Thanks guys .. !
Comment — October 5, 2009 @ 6:58 pm
when you add the “-arch i386″, do you need the quotation marks too because when i add it too the linker and compiler i still get an error
Comment — October 8, 2009 @ 4:52 am
No, you don’t need the inverted commas, but you should leave a space after any flags that might already be there.
You can also try putting “-m32″ in instead of “arch -i386″
Comment — October 9, 2009 @ 5:31 am
err… instead of “-arch i386″ even.
Doh!
Comment — October 9, 2009 @ 5:34 am
I had the same error, but found no linkers in Build Settings, only parsers (am I missing a plugin?)
Anyway, I found a way myself.
First, I taught myself how to create a Makefile such as:
objects = project.o lib.o
sources = project.cpp lib.cpp
target = project
headers = head.h
$(target): $(objects)
g++ -o $(target) $(objects)
$(objects): $(sources) $(headers)
g++ -c $(sources)
all: $(target)
clean:
rm -f $(objects) $(target)
Then create an Eclipse Makefile Project and paste your code similar to above into the Makefile.
Then press (Ctrl/apple)+B to build. While Eclipse generally creates folders for src and debug, I find it easiest to put everything in one folder – especially the Makefile. The “all:” part of the Makefile is needed for eclipse, but not straight from command line/ terminal.
Then go to Run Configurations, click New Launch Configuration, and under C/C++ Application click Browse and find the binary file I named “project”.
From there on, just Build and run.
Comment — October 10, 2009 @ 8:52 pm
You’re a time saver Mark. Thanks!
Comment — October 20, 2009 @ 4:16 am
Thanks! “-arch i386″ worked well for me!
)
Comment — November 5, 2009 @ 2:14 pm
Thanks Mark, I was stuck in Snow Leopard, Eclipse and CDT. Your solutions works so well.
Comment — November 6, 2009 @ 6:15 am
Just use Dev C++ – old but better than both, If you’re doing java, switch over to eclipse or Netbeans.
Comment — November 7, 2009 @ 2:24 pm
I would have never figured this out, since this is the first I’ve tried to run Eclipse and its under Snow Leopard. Thanks so much for the tip Mark.
Comment — November 16, 2009 @ 4:57 pm
+1 Good job Mark, thanks!
Comment — November 22, 2009 @ 12:38 pm
-arch i386 works for me in snow leopard – thanks!
Comment — November 29, 2009 @ 12:40 pm
Thanks a million, Mark. Worked for me on Snow Leopard. It’s really fascinating how beautiful gems like these end up on in the comments of a blog.
Comment — January 5, 2010 @ 2:41 pm
Thanks guys, credit goes to Bert for discovering the fix.
Comment — January 7, 2010 @ 6:47 pm
Very gratefull, typing Ctrl + b works with eclipse c++ in ubuntu 9.10
Comment — January 11, 2010 @ 5:16 pm
I’ve tried all of these possible solutions, but to no avail. I may be following the steps incorrectly however i dont think so. Can someone possibly break down the steps or purpose another solution to the problem.
Comment — January 18, 2010 @ 6:43 pm
Eclipse is extremely powerful, but incredibly frustratingly abstruse sometimes. So as Brad points out above, for some reason (probably depending on the “style” of the c/c++ project that you have created–I’m using a “makefile” c/c++ project) the linker settings doesn’t appear under project->settings->c/c++ build->settings. In this case, you need to modify your makefile to output 32bit code (figure out what variable gives the linker flags and make sure it’s getting a -m32 rather than -m64).
This worked for me, however this is an ugly hack, since you are now compiling 32bit objects and maybe you want 64 bit binaries. How do we make it so that the the mach-o parser can read 64 bit objects?
Comment — January 20, 2010 @ 9:06 pm
Dear all
I am having the same problem as mentioned in the starting of this topic. I am using eclipse 3.5, Gcc version 4.3.2, on debian 5 lenny platform. I have tried all above solution but still end up with the same problem, “Launch failed, Binary not found”. Do I have to make my own makefile??? or how to execute.I need ur help. Will be highly oblighed if u spared sum tym 4 this issue
Regards
Comment — February 4, 2010 @ 2:50 am
Nehn, hopefully someone will come along and help you with this, as for me, I gave up on Eclipse when I write the original post, I don’t like it, it has problems and it’s slow…
Comment — February 4, 2010 @ 3:13 pm
-m32 works
its a mac issue 32 bit vs 64 bit
Go to project Properties, C/C++ Build, Settings then click on Miscellaneous under Mac OS X C++ Linker and put “-m32″ in the Linker Flag Box and then Miscellaneous under gcc c++ compiler and put the same: “-m32″ in the Other Flags box.
Comment — February 13, 2010 @ 5:53 pm
he he he
had the same problem – no advice above worked
and after about an hour… I figured it out: I had no “make” installed… and now (after installing it) building just works – running too
all the best
T.
p.s. I work on OpenSuse 11.2
Comment — February 22, 2010 @ 4:34 pm
forgot to mention: no need to change absolutely nothing i.e. no parser, no flag whatsoever
Comment — February 22, 2010 @ 4:40 pm
As Danny said ctrl+B worked for me just now!!..thanks
Comment — February 24, 2010 @ 2:46 pm
I’m a starting a computer science bach. and just started programming in C language. The teacher has suggested us ECLIPSE. I can start a new project, edit a source file, and then build and debug it, but only once, after that, he makes the binaries disappear!!!! and then I can never build again… I guess I should specify that this teacher had us instal a virtual windows XP so that whatever settings work properly.
I spend hours trying to figure out what is going on… what a waste of time and energy.
Comment — March 4, 2010 @ 11:26 am
Max, Eclipse is a waste of time, it’s not a rock solid IDE, some things work here some work there and it’s SLOW.
It would be fun to start a nice open-source IDE project and make something rock-solid/stable/cross-platform/fast/pretty using all the things we have learned from all the other IDEs – not in Java though…
Comment — March 4, 2010 @ 3:04 pm
Hey max im in the same situation than you, and we probably have the same teacher
. I’ve got the launch failed binary not found error on windows XP.
Comment — March 5, 2010 @ 1:45 pm
on XP i had to select the Cygwin PE Parser
all works now, thx guys
Comment — March 8, 2010 @ 8:23 am
Click on file > New > C++ project
Choose Empty Project.
Open you’re project map add new Source File
call it whatever but – end it with “.cpp”
then write you’re c++ script inside it Save it befor
anything else it wouldent work – after saving it then
build it – and run. And you’re done.
Comment — March 13, 2010 @ 12:24 pm