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	<title>Coding Recipes &#187; Flash</title>
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		<title>&#8220;Actions &#8211; Button&#8221; Window In Flash</title>
		<link>http://codingrecipes.com/actions-button-window-in-flash</link>
		<comments>http://codingrecipes.com/actions-button-window-in-flash#comments</comments>
		<pubDate>Mon, 26 Oct 2009 22:15:22 +0000</pubDate>
		<dc:creator>Hamid</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://blog.code-head.com/?p=717</guid>
		<description><![CDATA[If you are editing a Flash file like a menu and you can&#8217;t open the &#8220;Actions &#8211; Button&#8221; panel and only you see is &#8220;Actions &#8211; Frame&#8221; and you are 100% sure that you are dealing with actual buttons here is what you do: Where you can see the layers, there is a lock icon, [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Viewing Actionscript within .fla file</title>
		<link>http://codingrecipes.com/viewing-actionscript-within-fla-file</link>
		<comments>http://codingrecipes.com/viewing-actionscript-within-fla-file#comments</comments>
		<pubDate>Wed, 08 Jul 2009 00:37:17 +0000</pubDate>
		<dc:creator>Hamid</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://blog.code-head.com/?p=660</guid>
		<description><![CDATA[It&#8217;s very simple, hit F9 I wish it was more obvious to beginners though.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Calling a JavaScript function from Actionscript 3 (Flash)</title>
		<link>http://codingrecipes.com/calling-a-javascript-function-from-actionscript-3-flash</link>
		<comments>http://codingrecipes.com/calling-a-javascript-function-from-actionscript-3-flash#comments</comments>
		<pubDate>Wed, 22 Oct 2008 07:51:16 +0000</pubDate>
		<dc:creator>Hamid</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[JavaScript]]></category>
		<category><![CDATA[Web Development]]></category>

		<guid isPermaLink="false">http://blog.code-head.com/?p=460</guid>
		<description><![CDATA[It&#8217;s very easy: import flash.external.ExternalInterface; ... ExternalInterface.call&#40;&#34;your_javascript_function()&#34;&#41;; You can even get a return value: var x:int = ExternalInterface.call&#40;&#34;get_x()&#34;&#41;; To pass an argument try: var retval:int = ExternalInterface.call&#40;&#34;some_js_function()&#34;, &#34;the-argument&#34;&#41;;]]></description>
		<wfw:commentRss>http://codingrecipes.com/calling-a-javascript-function-from-actionscript-3-flash/feed</wfw:commentRss>
		<slash:comments>56</slash:comments>
		</item>
		<item>
		<title>Flash CS3 is slow on Windows Vista</title>
		<link>http://codingrecipes.com/flash-cs3-is-slow-on-windows-vista</link>
		<comments>http://codingrecipes.com/flash-cs3-is-slow-on-windows-vista#comments</comments>
		<pubDate>Thu, 02 Oct 2008 04:15:42 +0000</pubDate>
		<dc:creator>Hamid</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Annoying Stuff]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://blog.code-head.com/?p=422</guid>
		<description><![CDATA[Here is how to fix it: 1 &#8211; Right click on Flash&#8217;s desktop (or whatever) icon and then click &#8220;Properties&#8221; 2 &#8211; Go to compatibility tab 3 &#8211; Check the box &#8220;Run this program in compatibility mode for:&#8221; 4 &#8211; From the drop down select &#8220;Windows XP (Service Pack 2)&#8221; 5 &#8211; Open Flash And [...]]]></description>
		<wfw:commentRss>http://codingrecipes.com/flash-cs3-is-slow-on-windows-vista/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Red5 flash server problems; impossible to get it working</title>
		<link>http://codingrecipes.com/red5-flash-server-problems-impossible-to-get-it-working</link>
		<comments>http://codingrecipes.com/red5-flash-server-problems-impossible-to-get-it-working#comments</comments>
		<pubDate>Tue, 30 Sep 2008 02:14:58 +0000</pubDate>
		<dc:creator>Hamid</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Annoying Stuff]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://blog.code-head.com/?p=393</guid>
		<description><![CDATA[I worked 2 full days to get Red5 0.7.0 working with custom applications but I had no luck. I couldn&#8217;t even get the tutorials written by Red5 developers working, it doesn&#8217;t have proper documentation either so it was a real nightmare. So many other people have these problems too and there seem to be no [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>NetStream.publish Actionscript 3, recording with the best quality</title>
		<link>http://codingrecipes.com/netstreampublish-actionscript-3-recording-with-the-best-quality</link>
		<comments>http://codingrecipes.com/netstreampublish-actionscript-3-recording-with-the-best-quality#comments</comments>
		<pubDate>Fri, 26 Sep 2008 18:56:30 +0000</pubDate>
		<dc:creator>Hamid</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://blog.code-head.com/?p=386</guid>
		<description><![CDATA[After some time of working on this I found that with the following code, I could get the best quality when recording videos with Flash: camera.setMode&#40;300, 240, 30&#41;; // camera.setKeyFrameInterval(CAMERA_KEY_FRAME_INTERVAL); /* Comment this out */ camera.setQuality&#40;0, 0&#41;; Funny, with 15 frames per second, there was a lot of problems, but 30 frames per second fixed [...]]]></description>
		<wfw:commentRss>http://codingrecipes.com/netstreampublish-actionscript-3-recording-with-the-best-quality/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Detecting the end of FLV stream in Actionscript 3, part 2</title>
		<link>http://codingrecipes.com/detecting-the-end-of-flv-stream-in-actionscript-3-part-2</link>
		<comments>http://codingrecipes.com/detecting-the-end-of-flv-stream-in-actionscript-3-part-2#comments</comments>
		<pubDate>Wed, 24 Sep 2008 20:42:00 +0000</pubDate>
		<dc:creator>Hamid</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Annoying Stuff]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://blog.code-head.com/?p=378</guid>
		<description><![CDATA[Read this post first: http://blog.code-head.com/detecting-the-end-of-flv-stream-in-actionscript-3 Funny today, I get the events in reverse order: NetStream.Buffer.Empty NetStream.Buffer.Flush Yesterday it was: NetStream.Buffer.Flush NetStream.Buffer.Empty I will find the solution though]]></description>
		<wfw:commentRss>http://codingrecipes.com/detecting-the-end-of-flv-stream-in-actionscript-3-part-2/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Detecting the end of FLV stream in Actionscript 3</title>
		<link>http://codingrecipes.com/detecting-the-end-of-flv-stream-in-actionscript-3</link>
		<comments>http://codingrecipes.com/detecting-the-end-of-flv-stream-in-actionscript-3#comments</comments>
		<pubDate>Wed, 24 Sep 2008 18:33:36 +0000</pubDate>
		<dc:creator>Hamid</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://blog.code-head.com/?p=373</guid>
		<description><![CDATA[There is an issue with this post, read it and then read this: http://blog.code-head.com/detecting-the-end-of-flv-stream-in-actionscript-3-part-2 This is also one of those things that I couldn&#8217;t really find a real solution to online, so with some tests and experiments, I came up with this solution which I&#8217;m not sure if it&#8217;s the best solution. First you will [...]]]></description>
		<wfw:commentRss>http://codingrecipes.com/detecting-the-end-of-flv-stream-in-actionscript-3/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>How to show a microphone activity indicator in Actionscript 3</title>
		<link>http://codingrecipes.com/how-to-show-a-microphone-activity-indicator-in-actionscript-3</link>
		<comments>http://codingrecipes.com/how-to-show-a-microphone-activity-indicator-in-actionscript-3#comments</comments>
		<pubDate>Tue, 23 Sep 2008 04:53:19 +0000</pubDate>
		<dc:creator>Hamid</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://blog.code-head.com/?p=366</guid>
		<description><![CDATA[Here is what I did, first setup a timer: var micDelay:uint = 100; var micRepeat:uint = 0; /* Run forever */ var micTimer:Timer = new Timer&#40;micDelay, micRepeat&#41;; And then tell it to call our function every 100 milliseconds: micTimer.addEventListener&#40;TimerEvent.TIMER, ShowMicActivity&#41;; Then the function: var min:Microphone = new Microphone&#40;&#41;; var micActivityIndicator:Shape = new Shape&#40;&#41;; function ShowMicActivity&#40;e:TimerEvent&#41;:void [...]]]></description>
		<wfw:commentRss>http://codingrecipes.com/how-to-show-a-microphone-activity-indicator-in-actionscript-3/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Cursor hand when mouse over images, Actionscript 3-Flash</title>
		<link>http://codingrecipes.com/cursor-hand-when-mouse-over-images-actionscript-3-flash</link>
		<comments>http://codingrecipes.com/cursor-hand-when-mouse-over-images-actionscript-3-flash#comments</comments>
		<pubDate>Sun, 21 Sep 2008 06:31:21 +0000</pubDate>
		<dc:creator>Hamid</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://blog.code-head.com/?p=359</guid>
		<description><![CDATA[Funny, I couldn&#8217;t find the answer to this anywhere, either the answers are unrelated or they are overly complicated. So here is what I did: var imageLoader:Loader = new Loader&#40;&#41;; imageLoader.load&#40;new URLRequest&#40;&#34;path to your image/some image.png&#34;&#41;&#41;; var button:Sprite = new Sprite&#40;&#41;; button.addChild&#40;imageLoader&#41;; button.buttonMode = true; button.useHandCursor = true; addChild&#40;button&#41;; THAT&#8217;S IT!!! UPDATE: There is a [...]]]></description>
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		<slash:comments>31</slash:comments>
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